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You might also want to add 2 other non-Sim Settlement mods that are integrated with Sim Settlements, each of which will enhance your Sim Settlements experience. Spoiler warning: this page reveals the locations of items that are meant to be discovered during the normal course of game play: Holotape Locations. However, if the whole reason you are playing Fallout 4 again is to use Sim Settlements and you want to get started right away, we have put together a spoiler page with all of these additional locations so you can go right out and find a "City Manager Holotape". Sim Settlements: Quick Start (Updated August 2018) If you are playing a 2nd or additional play through and want to avoid the main quest and Preston entirely or simply don't want to go into Concord just yet, the "City Manager Holotape" can be found in a few additional lore-friendly locations along with a beginning supply of ASAM Sensors which you will find organically in the course of your exploration of the commonwealth. If you simply start playing through the Main Quest of Fallout 4 like normalyou can find the "City Manager Holotape" and a bunch of ASAM Sensors required for building plots in the same place you first meet Preston in Concord - Museum of History so very lore-friendly.
SIM SETTLEMENTS HOLOTAPE LOCATION MOD
Once you find the "City Manager Holotape" and load it in your Pip-Boy it will officially activate the Sim Settlements mod and you can officially start using Sim Settlements to build your settlement s. Sim Settlements needs for you "find" the Sim Settlements holotape called "City Manager Holotape" in game before you can start using Sim Settlements. If not, please do that now or at least make sure to do it before you try to do any of the actions or follow any of the suggestions on this page. Important Note: the assumption of this page and it's content is that you already have the core "Sim Settlements" mod installed and enabled either Sim Settlements or Sim Settlements Lite.